All of the windows and buttons that are part of the GUI have certain characteristics in common. For example, they all have a foreground and background color, as well as a size and a location. Each one of these characteristics is represented by a resource variable. For example, the foreground characteristic is represented by the resource variable foreground. In addition, every resource variable has a value associated with it. The values of the resource variable foreground are a range of colors.
Before customizing a window, you need to locate the resource variables
associated with the desired window. To do this, search for the window
identifier in your Xloadl file. The following table lists the windows
and their respective identifiers:
Table 4. Window identifiers in the Xloadl file
| Window | Identifier |
|---|---|
| Account Report Data | reporter |
| Build a Job | builder |
| Checkpoint | ckpt |
| Jobs | job_status |
| Limits | limits |
| Machines | machine_status |
| Messages | message_area |
| Network | network |
| Nodes | nodes |
| Preferences | preferences |
| PVM | pvm |
| Requirements | requirements |
| Script | script |
| Submit a Job | submit |
The following table lists the resource variables for all the windows and
the buttons along with a description of each resource variable. Use the
information in this table to modify your graphical user interface by changing
the values of desired resource variables. The values of these resource
variables depend upon Motif requirements.
| Resource Variable | Description |
|---|---|
| background | The background color of the object |
| foreground | The foreground color of the object |
| geometry | The location of the object |
| height | The height of the object |
| labelString | The text associated with the object |
| width | The width of the object |